Hey Bruce! Thanks for your attention on this. Both the Windows and Mac versions of MediaShout 6 were on Build 80, until we had to issue the recent update to Build 81 per license server changes. Since MediaShout 7 is out, we didn't plan on doing any more updates for V6 on Mac or Windows either, unless it was a necessity for them to run, like the 81 update was. Now that Catalina has also introduced issues that we didn't plan for, we are considering how to allocate funds and development time to circle back and get V6 for Mac up to speed with it. We are a VERY small team and run a very small development program as well, as we keep costs as low as possible to continue serving our users well but not increasing the price to the point where our software isn't affordable. But this means we sometimes have to do a balancing act with our development funds and development priority. We are about to begin work on a Version 7 for Mac that we are really excited about- because it's going to be designed for Mac people, by Mac people- not a "cheap" conversion of a Windows program where you can tell it wasn't really meant to be at home on a Mac. But the timeframe will probably be at least a year before it is ready for release. As far as why it wasn't released at the same time as the Windows program, it boils down to the same as I was talking about above with development resources. We didn't want to go into a ton of debt to pay for both to be developed at the same time, so we chose to release Windows first and use that boost to speed up developing the Mac side. While we definitely don't want Mac users to feel left behind, it's the best we could reasonably do, and in looking at our EXISTING user base, it's made up of probably 85% Windows and 15% Mac, so it made sense to do that one first. But with Version 7 for Mac, we are going to be pushing to grow that Mac user base and get it looking more like 50/50 going forward. As a Mac user myself, that's my vision!